Course Information
SemesterCourse Unit CodeCourse Unit TitleT+P+LCreditNumber of ECTS CreditsLast Updated Date
6RES314Digital Art Practise II2+0+02301.12.2025

 
Course Details
Language of Instruction Turkish
Level of Course Unit License
Department / Program Painting
Type of Program Formal Education
Type of Course Unit Elective
Course Delivery Method Face To Face
Objectives of the Course Transferring the application areas of digital art to students with production methods and techniques, understanding the effects of digital methods in interdisciplinary art.
Course Content Obtaining up-to-date information about the areas where traditional and digital arts intersect and diverge, Gaining awareness of the diversity of application areas in digital arts and being able to develop applications. Practices of using digital tools.
Course Methods and Techniques Traditional and digital art production techniques.
Prerequisites and co-requisities None
Course Coordinator None
Name of Lecturers Research Assist.Dr. Mustafa Uygur ÇEVİK
Assistants None
Work Placement(s) No

Recommended or Required Reading
Resources Görsel iletişim ve Grafik Tasarım – Tevfik Fikret Uçar – İnklab kitabevi – 2004
İletişim ve grafik tasarım – Emre Becer – Dost Kitabevi – 2015 – 9757501093
Grafik tasarımda dil ve yaklaşım – Gavin Ambrose – Literatür Yayıncılık – 2021 – 9750406222
Görsel Grafik Tasarım Sözlüğü – Paul Harris ve Gavin Ambrose – Literatür Yayıncılık – 2018 - 9750405633
Course Notes

Course Category
Social Sciences %0
Field %100

Planned Learning Activities and Teaching Methods
Activities are given in detail in the section of "Assessment Methods and Criteria" and "Workload Calculation"

Assessment Methods and Criteria
In-Term Studies Quantity Percentage
Mid-terms 1 % 40
Final examination 1 % 60
Total
2
% 100

 
ECTS Allocated Based on Student Workload
Activities Quantity Duration Total Work Load
Course Duration 15 2 30
Hours for off-the-c.r.stud 15 3 45
Mid-terms 1 2 2
Final examination 1 2 2
Total Work Load   Number of ECTS Credits 3 79

 
Course Learning Outcomes: Upon the successful completion of this course, students will be able to:
NoLearning Outcomes
1 Students can define digital art and perform basic applications.
2 Learns current methods and techniques about Digital Art production.
Bilgi 
3 Knows the historical stages of digital art and can discuss its cultural impacts
Beceri 
4 Students can adapt their thoughts to the aesthetic understanding of digital art and create original works of art.
Yetkinlik 
5 Students can represent and share their digital artworks on digital and/or online platforms and at national/international events.

 
Weekly Detailed Course Contents
WeekTopicsStudy MaterialsMaterials
1 Meeting the students, evaluating their expectations about the course and the knowledge they have about the subjects. Giving information about the content of the course. History of digital arts. Preparing a Presentation on the Subject
2 What is Digital Illustration? How is it done and what tools are used. The historical importance of illustration, the reasons for its emergence, and the introduction of contemporary illustrators. Digital drawing experiments with graphics tablets
3 Introduction to digital photography and its equipment. Introduction and practice of digital photography and basic settings.
4 Gaining knowledge about the subject through analysis through explanations and examples related to three-dimensional modeling and animation. Konu ile İlgili Sunum Hazırlama, Sanatçı Eserlerinden Örnekler.
5 Workshop: Making digital collages using mobile device applications. Students are expected to have a mobile device and download relevant applications.
6 Technical information about the “Projection mapping” technique and construction stages and analysis of current applications
7 Student presentations about digital art related topics. Midterm Exam (Evaluation of Studies).
8 Presentation and discussion on VR, AR and Mixed realities implications in art
9 Mid-term exam
10 Self-generating graphics and installations in digital art (Generative art)
11 Analysis and discussion of the cultural and social impacts of digital art.
12 Researching a digital artist and preparing a presentation about his/her work.
13 Student presentations and the production of critical artworks using the "Re-appropriation" technique, through a contrasting interpretation of one of the selected digital artist's works.
14 Critical artwork production II using the "Re-appropriation" technique by interpreting one of the works of the selected digital artist in a counter-interpretation manner.
15 Final Exam

 
Contribution of Learning Outcomes to Programme Outcomes
P1 P2 P3 P4 P5 P6 P7 P8 P9 P10 P11 P12 P13 P14 P15
All 3 4 4 5 4 4 4 3 5 5 4 5 1 3 4
C1 4 3 5 5 4 4 4 4 4 4 4 4 1 3 4
C2 2 5 5 5 5 5 3 2 5 5 4 5 1 3 5
In3 2 4 3 4 3 3 3 2 5 5 3 5 1 3 3
Sk4 5 5 5 5 4 5 5 4 5 5 5 5 2 4 5
Co5 3 5 4 5 5 4 5 5 4 5 3 4 2 4 4

  Contribution: 1: Very Slight 2:Slight 3:Moderate 4:Significant 5:Very Significant

  
  https://obs.osmaniye.edu.tr/oibs/bologna/progCourseDetails.aspx?curCourse=285888&lang=en